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Improved material handling for dds textures Improved Live Update performance with timeline scrub, and transforming objects See documentation here.Īdded Live Update options on Setting panelĪdded Blendshape support for export type Skelmesh Animation Clip
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Modify: Adjusts names of imported materials to avoid name conflict.Īdded Animated Point Cache export option, Vertex Only. Skip: Keep the original and discard imported materials if in conflict. Overwrite: Replace existing materials if in conflict. Modify: Adjusts names of imported object to avoid name conflicts. Skip: Keep the original and discard imported objects if name conflict exists. Overwrite: Replace the existing object if in conflict. Maya: Imported Lights will be converted to Maya Standard Lights.Īrnold: Imported Lights will be converted to Maya Arnold Lights.Ĭhoose what to do if there are naming conflicts with Imported Objects. Preview Surface: Imported materials will display using USD Preview Surfaces. MDL: Imported materials will display using MDL. If Unchecked Materials will be ignored.Ĭhoose the render context for loading and displaying Materials in Maya.
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